![]() You?ll even meet a new friend at the beginning that wants to help you escape Wheatley (voiced to perfection by Stephen Merchant) is a spherical AI that in a very short time will become the favorite of most with his personality and lines. You?ll come across some new characters and I won?t really go much more in depth into the plot as it was such a delight uncovering each step that I don?t wish to ruin it for anyone, but it?s an absolute blast to play through learning more about GLaDOS and Aperture as a whole. ![]() It seems GLaDOS didn?t take too kindly to being ?killed? previously and is now going to make sure you suffer by ?testing? you until you can?t go on any longer, all while constantly demoralizing and poking fun at you in some of the most entertaining one liners that you?ll remember for quite some time. It seems like Chell didn?t exactly escape at the end of Portal, as you?ll wake up in familiar surroundings only to realize you?re still a prisoner testing for GLaDOS in the Aperture Science laboratories. There isn?t many puzzle games I?ve played that made me feel so stupid for getting stuck then like I could solve anything once I do so often. You?ll still be dumbfounded at why you can?t figure a puzzle out only to instantly feel like a genius moments later when that light bulb goes off in your head and you solve it like the great test subject you are. ![]() Luckily those types of puzzles are gone, but that doesn?t mean anything has been dumbed down in the slightest. While Portal was difficult for a number of reasons, the original forced you to have impeccable timing and almost twitch-like reflexes for a few of the puzzles. Yes, the core gameplay is exactly the same and what you came to love: Shoot blue portal here, put orange portal up there, leap through one and come through the other but there are many more tricks this time around which I?ll get into shortly. Portal 2 boasts a larger cast that will personify exactly what amazing writing and astounding voice acting married into one package is all about. We saw everything that could be done with two portals right? What else could Valve possible come up with to make a full-fledged sequel and make it stand on its own two legs (or tripod!) this time? Simply: yes and quite easily with more substance as well. While I was excited to learn of a sequel to Portal (GLaDOS was Still Alive of course) I was more curious to see if it would be able to recapture that magic the original had and make it a llonger game without simply feeling like a map pack or add on. It had charm, wit, character development, superb writing, an unforgettable ending song and even trained you to think about puzzles in a whole new way. Portal was a puzzle game unlike any other we?ve seen before. While the value in the package alone was amazing, Portal (albeit short) was so polished and memorable that it stood out among the long awaited Half Life 2 Episode Two and even Team Fortress 2. Fast forward to 2007 and the release of The Orange Box. Originally it was a small team that came up with the portal design and as soon as Valve saw it they hired them almost on the spot. ![]() Portal has come a long way over the years. ![]()
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