![]() “Our customers told us what they needed and we listened,” said Paul Babb, president and CEO of the MAXON US office. “Now MAXON customers can benefit from Pixar’s Academy Award-winning rendering technology, featured in Ratatouille, The Incredibles and many others.” “We are pleased, that MAXON has created the CineMan connection to Pixar’s RenderMan directly from within CINEMA 4D,” said Chris Ford, Business Director – RenderMan at Pixar, in the press release. CINEMA 4D R11 also boasts an all-new Cocoa-based architecture supporting 64-bit processing under Mac OS X Leopard. On average, rendering speeds are now more than twice as fast as the previous version. This release contains the next-generation features our customers worldwide have come to expect from MAXON.”Įxpanded integration options, new workflow tools and boosts in performance for both PC and Mac users sit at the heart of the new release. “MAXON has spent the last 20 years developing some of the industry’s most advanced 3D software technologies continually raising the bar for 3D animation software excellence,” said Harald Egel, CEO and co-founder, MAXON, in the press release. ![]() All of these capabilities and more serve to underscore MAXON’s ongoing and deep commitment to helping 3D digital artists further advance creativity and control. Additionally, multiple improvements were made to MAXON’s popular texture painting toolset BodyPaint 3D Release 4. Customers also benefit from the powerful Projection Man matte painting system, developed by MAXON for Sony Pictures Imageworks, support for the COLLADA file format and CineMan – a RenderMan-compliant tool that connects to Pixar’s industry-leading rendering solution. CINEMA 4D R11 highlights include a non-linear animation system, new global illumination render engine and dramatically improved render speed. The super-charged release is packed with advanced capabilities that deliver dramatically improved ease of use and workflow, image quality and integration into any production pipeline. ![]() It is even possible to code for the 3D mouse USB hardware and bypassing all 3Dconnexion -developed software since all operating system have basic support for HID devices.MAXON Computer today unveiled CINEMA 4D Release 11 (R11), the next generation of its highly acclaimed 3D animation software suite. 3Dconnexion USB hardware follows an industry standard (USB-IF's "HID Multi-axis controller") and, as mentioned above, the device drivers have documented interfaces that all can use to integrate 3D mouse support in applications or even develop other time of solutions (there are interesting examples to be found in this Forum). As I've said before, I'd pay for it, if it'd be a reasonable price.All the information is readily available. Perhaps 3Dconnexion should just say 'no' to writing a plugin, and give a few enthusiastic programmers all the info they need to write a beautiful plugin for Cinema 4D on the Mac. ![]() But then again, I paid many hundreds of euro's for a high quality product from a Logitech company. That differs of course from having to service every different 3D application. I understand that when you have a printer, the generic printing protocol of the OS will take care of sending the right signals to the printer. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |